// \file child.hpp // // Copyright (C) 2014 MicroNeil Research Corporation. // // This program is part of the MicroNeil Research Open Library Project. For // more information go to http://www.microneil.com/OpenLibrary/index.html // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for // more details. // // You should have received a copy of the GNU General Public License along with // this program; if not, write to the Free Software Foundation, Inc., 59 Temple // Place, Suite 330, Boston, MA 02111-1307 USA //============================================================================== /* \brief The child module provides classes to spawn and communicate with child processes. */ #ifndef CHILD_HPP #define CHILD_HPP #ifdef _WIN32 #include #endif #include #include #include #include #include namespace CodeDweller { /** \namespace CodeDweller The CodeDweller namespace contains components providing high-level functionality for applications. */ /** Class that abstracts the communication with a child process. This class provides functionality to create a child process, communicate with the child process via streams and signals, and obtain the exit code of the child process. */ class ChildStream : public std::iostream { private: /// Streambuf class for reading from the standard output and /// writing to the standard input of the child process. class ChildStreambuf : public std::streambuf { friend class ChildStream; public: /// Constructor. // // \param[in] bufSize is the size in bytes of the input // buffer and output buffer. // explicit ChildStreambuf(std::size_t bufSize = 4096); /// Thread start function to send data to the child. void sendToChild(); #ifdef _WIN32 /// Set the handle to read the standard output of the child /// process. // // \param[in] inHandle is the input handle for the standard // output of the child process. // void setInputHandle(HANDLE inHandle); /// Set the handle to write the standard input of the child /// process. // // \param[in] outHandle is the output handle for the standard // input of the child process. // void setOutputHandle(HANDLE outHandle); #else /// Set the file descriptor to read the standard output of the /// child process. // // \param[in] inFd is the input file descriptor for the standard // output of the child process. // void setInputFileDescriptor(int inFd); /// Set the file descriptor to write the standard input of the /// child process. // // \param[in] outFd is the output file descriptor for the // standard input of the child process. // void setOutputFileDescriptor(int outFd); #endif private: /** Return the number of bytes that can be read without blocking. This method checks if any input is available from the pipe, and returns the number of bytes in the input buffer plus 1. Reading that number of bytes will not block. Reading a larger number of bytes might block. \returns minimum number of bytes that can be read without blocking. */ size_t numBytesAvailable() const; /// Override streambuf::underflow(). int_type underflow(); /// Flush the output buffer. void flushBuffer(); /// Override streambuf::overflow(). int_type overflow(int_type ch); /// Override streambuf::sync(). int sync(); /// Input and output handles. #ifdef _WIN32 HANDLE inputHandle; HANDLE outputHandle; #else int inputFileDescriptor; int outputFileDescriptor; #endif /// Size of buffers. std::size_t bufferSize; /// Read buffer. std::vector readBuffer; /// Write buffer. std::vector writeBuffer; /// Copy constructor not implemented. ChildStreambuf(const ChildStreambuf &) = delete; /// Assignment operator not implemented. ChildStreambuf &operator=(const ChildStreambuf &) = delete; }; /// Stream buffer for reading from the stdout and writing to the /// stdin of the child process. ChildStreambuf childStreambuf; public: /** Constructor for spawning with command-line parameters. The constructor configures the object, and spawns the child process. \param[in] args contains the child executable file name and command-line parameters. args[0] contains the full path of the executable, and args[1] thru args[n] are the command-line parameters. \param[in] bufSize is the input and output buffer size of the stream used to communicate with the child process. \throws runtime_error if an error occurs. */ ChildStream(std::vector const &args, size_t bufSize = 4096); /** Constructor for spawning without command-line parameters. The constructor configures the object, and spawns the child process. \param[in] childpath contains the child executable file name. \param[in] bufSize is the input and output buffer size of the stream used to communicate with the child process. \throws runtime_error if an error occurs. */ ChildStream(std::string const &childpath, size_t bufSize = 4096); /** Constructor. The constructor configures the I/O buffers, but doesn't spawn any child process. \param[in] bufSize is the input and output buffer size of the stream used to communicate with the child process. */ ChildStream(size_t bufSize = 4096); /** Destructor terminates the child process. */ ~ChildStream(); /** Spawn the child process. \param[in] args contains the child executable file name and command-line parameters. args[0] contains the full path of the executable, and args[1] thru args[n] are the command-line parameters. \throws runtime_error if an error occurs. \throws runtime_error if an error occurs. */ void open(std::vector const &args); /** Spawn the child process. \param[in] childpath contains the child executable file name. \throws runtime_error if an error occurs. */ void open(std::string const &childpath); /** Get the number of bytes available for input. @returns number of bytes that can be read without blocking. */ size_t numBytesAvailable() const; /** Check whether the child process is running. \returns True if the child process is running, false otherwise. */ bool isRunning() const; /** Terminite the child process. \throws runtime_error if an error occurs. \throws logic_error if the child process is not running. */ void close(); /** Check whether the child process has exited. \returns True if the child process has exited, false otherwise. \throws runtime_error if an error occurs. \throws logic_error if the child process is not running. */ bool isDone(); /** Get the exit value of the child process. \returns The exit value of the child process if the child process has exited. \throws runtime_error if an error occurs. \throws logic_error if the child process has not exited. \throws logic_error if the child process is not running. */ int32_t result(); private: /** Spawn the child process. \throws runtime_error if an error occurs. */ void run(); /// Exit code to use when terminating the child process. static const uint32_t terminateExitCode = 0; /// True if the child process was successfully started. bool childStarted; /// True if the child process has exited. bool childExited; /// Initialize data members. void init(); /// Child executable path and command-line parameters. std::vector cmdArgs; #ifdef _WIN32 /// Child's process handle. HANDLE childProcess; /// Child's thread handle. HANDLE childThread; #else /// Child process ID. pid_t childPid; #endif /// Exit value of the process. int32_t exitCode; /// True if the exit code has been obtained. bool exitCodeObtainedFlag; /// Return text for the most recent error. // // \returns Human-readable description of the most recent error. // static std::string getErrorText(); }; } #endif // CHILD_HPP