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Tweaked RuntimeCheck descriptions

master
Pete McNeil 4 years ago
parent
commit
3bf13f0602
3 changed files with 3 additions and 3 deletions
  1. 1
    1
      SNFMulti.cpp
  2. 1
    1
      snfLOGmgr.cpp
  3. 1
    1
      snfNETmgr.cpp

+ 1
- 1
SNFMulti.cpp View File



// FileUTC(FileName) - utility function for tagging the active rulebase // FileUTC(FileName) - utility function for tagging the active rulebase


RuntimeCheck FileUTCGoodTimestampLength("SNFMulti.cpp:FileUTC snprintf(...) != CorrectTimestampLength");
RuntimeCheck FileUTCGoodTimestampLength("SNFMulti.cpp:FileUTC snprintf(...) == CorrectTimestampLength");


string FileUTC(string FileName) { // Gets a files UTC. string FileUTC(string FileName) { // Gets a files UTC.
struct stat FileNameStat; // First we need a stat buffer. struct stat FileNameStat; // First we need a stat buffer.

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snfLOGmgr.cpp View File

return s; // return it. return s; // return it.
} }


RuntimeCheck LocalTimestampGoodTimestampLength("snfLOGmgr.cpp:LocalTimestamp snprintf(...) != CorrectTimestampLength");
RuntimeCheck LocalTimestampGoodTimestampLength("snfLOGmgr.cpp:LocalTimestamp snprintf(...) == CorrectTimestampLength");


string snfLOGmgr::LocalTimestamp(time_t t) { // Convert time_t to a local timestamp s. string snfLOGmgr::LocalTimestamp(time_t t) { // Convert time_t to a local timestamp s.
char TimestampBfr[16]; // Create a small buffer. char TimestampBfr[16]; // Create a small buffer.

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snfNETmgr.cpp View File

return ReportsBatch; // Return a batch of Reports. return ReportsBatch; // Return a batch of Reports.
} }


RuntimeCheck RulebaseUTCGoodTimestampLength("SNFNetmgr.cpp:RulebaseUTC snprintf(...) != CorrectTimestampLength");
RuntimeCheck RulebaseUTCGoodTimestampLength("SNFNetmgr.cpp:RulebaseUTC snprintf(...) == CorrectTimestampLength");


string& snfNETmgr::RulebaseUTC(string& t) { // Gets local rulebase file UTC. string& snfNETmgr::RulebaseUTC(string& t) { // Gets local rulebase file UTC.
struct stat RulebaseStat; // First we need a stat buffer. struct stat RulebaseStat; // First we need a stat buffer.

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