|
|
|
|
|
|
|
|
|
|
|
|
|
|
//// Version Info |
|
|
//// Version Info |
|
|
|
|
|
|
|
|
const char* SNF_ENGINE_VERSION = "SNFMulti Engine Version 3.0.6 Build: " __DATE__ " " __TIME__; |
|
|
|
|
|
|
|
|
const char* SNF_ENGINE_VERSION = "SNFMulti Engine Version 3.0.7 Build: " __DATE__ " " __TIME__; |
|
|
|
|
|
|
|
|
//// Script Caller Methods |
|
|
//// Script Caller Methods |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int ScriptCaller::LastResult() { // Return the result code from |
|
|
int ScriptCaller::LastResult() { // Return the result code from |
|
|
return myLastResult; // the last system() call. |
|
|
return myLastResult; // the last system() call. |
|
|
} |
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
void ScriptCaller::myTask() { // Safely call system() when triggered. |
|
|
void ScriptCaller::myTask() { // Safely call system() when triggered. |
|
|
Sleeper WaitATic(1000); // One second sleeper. |
|
|
Sleeper WaitATic(1000); // One second sleeper. |