Pārlūkot izejas kodu

Engine 3.2.2 Removed saccades

master
Pete McNeil pirms 3 gadiem
vecāks
revīzija
869c039bef
6 mainītis faili ar 4 papildinājumiem un 339 dzēšanām
  1. 2
    64
      SNFMulti.cpp
  2. 0
    32
      SNFMulti.hpp
  3. 1
    1
      scanner.cpp
  4. 1
    1
      scanner.hpp
  5. 0
    123
      snf_saccades.cpp
  6. 0
    118
      snf_saccades.hpp

+ 2
- 64
SNFMulti.cpp Parādīt failu

@@ -15,7 +15,6 @@

#include <sstream>
#include "SNFMulti.hpp"
#include "snf_saccades.hpp"

#include "../CodeDweller/timing.hpp"

@@ -25,7 +24,7 @@ namespace cd = codedweller;

//// Version Info

const char* SNF_ENGINE_VERSION = "SNFMulti Engine Version 3.2.1 Build: " __DATE__ " " __TIME__;
const char* SNF_ENGINE_VERSION = "SNFMulti Engine Version 3.2.2 Build: " __DATE__ " " __TIME__;

//// Script Caller Methods

@@ -1333,54 +1332,6 @@ void captureMatchRecord(snf_match& M, MatchRecord* R) {
M.endex = R->MatchEndPosition;
}

void snf_SaccadesHandler::applySaccades(EvaluationMatrix* Scanner, std::vector<unsigned char>& Data) {
if(NULL == Scanner) return;

bool isTimeToPeek = (0 >= TimeToPeekCounter);
if(isTimeToPeek) {
TimeToPeekCounter = TimeToPeekReset;
return;
} else {
--TimeToPeekCounter;
}

std::vector<saccade> Saccades = grabSaccades();
for(std::vector<saccade>::iterator i = Saccades.begin(); i != Saccades.end(); i++) {
const saccade& s = (*i);
if(s.start >= Data.size()) break;
Scanner->evaluateSegment(Data, s.start, s.finish);
}
}

bool isLearnableMatch(MatchRecord* m) {
bool isGoodSymbol = (0 <= m->RuleGroup() && 64 > m->RuleGroup());
bool isBeyondAlwaysScan = (snf_SaccadesHandler::AlwaysScanLength < m->MatchEndPosition);
return (isGoodSymbol && isBeyondAlwaysScan);
}

void snf_SaccadesHandler::learnMatches(MatchRecord* Matches) {
if(NULL == Matches) return;

std::vector<saccade> MatchesToLearn;
saccade WatchForHeaderWhiteRules(0, AlwaysScanLength);
MatchesToLearn.push_back(WatchForHeaderWhiteRules);

for(MatchRecord* m = Matches; NULL != m; m = m->NextMatchRecord) {
if(isLearnableMatch(m)) {
MatchesToLearn.push_back(
saccade(
m->MatchStartPosition,
m->MatchEndPosition)
);
}
}

if(0 < MatchesToLearn.size()) {
lockAndLearn(MatchesToLearn);
}
}

static snf_SaccadesHandler SaccadeBrain;
static snf_IPStrangerList StrangersList;

int snf_EngineHandler::scanMessage( // Scan this message (in buffer).
@@ -1605,21 +1556,8 @@ int snf_EngineHandler::scanMessage(
DebugInfo = "scanMessage() EvaluateThis(FilteredData)"; // If we panic, here we are.

if(false == MyScanData.GBUdbTruncateExecuted) { // If we haven't already truncated:
//for(int a = 0, b = MyScanData.FilteredData.size(); a < b; a++) // Scan through the filtered data one
// CurrentMatrix->EvaluateThis(MyScanData.FilteredData[a]); // byte at a time.

/** 20200618_M Experiment stripping out saccades to check performance hit
unsigned int fullLength = MyScanData.FilteredData.size();

SaccadeBrain.applySaccades(CurrentMatrix, MyScanData.FilteredData);
bool messageNotRecognized = (NULL == CurrentMatrix->ResultList);
if(messageNotRecognized) {
CurrentMatrix->evaluateSegment(MyScanData.FilteredData, 0, fullLength);
SaccadeBrain.learnMatches(CurrentMatrix->ResultList);
}
**/
size_t fullLength = MyScanData.FilteredData.size();
CurrentMatrix->evaluateSegment(MyScanData.FilteredData, 0, fullLength); // Only do a full scan -- see comment above
CurrentMatrix->evaluateSegment(MyScanData.FilteredData, 0, fullLength); // Scan all the things!
}

DebugInfo = "scanMessage() Scan Data Complete"; // If we panic, here we are.

+ 0
- 32
SNFMulti.hpp Parādīt failu

@@ -39,7 +39,6 @@
#include "snfNETmgr.hpp"
#include "snfGBUdbmgr.hpp"
#include "snfXCImgr.hpp"
#include "snf_saccades.hpp"

#include <cassert>

@@ -308,37 +307,6 @@ class snf_IPTestEngine : public FilterChainIPTester {
std::string& test(std::string& input, std::string& output); // Our obligatory test function.
};


class snf_SaccadesHandler {
private:
cd::Mutex MyMutex;
saccades_engine MyEngine;

void lockAndLearn(std::vector<saccade>& Matches) {
cd::ScopeMutex SafetyFirst(MyMutex);
MyEngine.learn(Matches);
}

std::vector<saccade> grabSaccades() {
cd::ScopeMutex SafetyFirst(MyMutex);
return MyEngine.recall();
}

int TimeToPeekCounter;
static const int TimeToPeekReset = 32;

public:

static const int AlwaysScanLength = 2048;

snf_SaccadesHandler() :
MyEngine(128),
TimeToPeekCounter(0) {}

void applySaccades(EvaluationMatrix* Scanner, std::vector<unsigned char>& Data);
void learnMatches(MatchRecord* Matches);
};

// How to spot strangers in the IP reputations.

class snf_IPStrangerList {

+ 1
- 1
scanner.cpp Parādīt failu

@@ -1,6 +1,6 @@
// scanner.cpp
//
// (C) 2002-2009 MicroNeil Research Corporation
// (C) 2002-2020 MicroNeil Research Corporation

// 20041117 _M - Included new improved Filter Chain module UrlDecode. This module
// scans each anchor or image tag for URL encoded characters and converts them to

+ 1
- 1
scanner.hpp Parādīt failu

@@ -1,6 +1,6 @@
// scanner.hpp
//
// (C) 2002-2009 MicroNeil Research Corporation
// (C) 2002-2020 MicroNeil Research Corporation

// 20040113 _M - Added Reset() to the scanner object to more completely handle
// cleanup after processing a message. Where previously the calling code would

+ 0
- 123
snf_saccades.cpp Parādīt failu

@@ -1,123 +0,0 @@
// snf_saccades.cpp
// Saccades engine adaptation for MessageSniffer
// Copyright 2014 MicroNeil Research Corporation (www.microneil.com)
// Licensed to ARM Research Labs for use in Message Sniffer.
#include <set>
#include <vector>
#include "snf_saccades.hpp"
bool doesOverlap(unsigned int workingStart, unsigned int testStart, unsigned int workingFinish) {
return(
testStart >= workingStart &&
testStart <= workingFinish
);
}
std::vector<saccade> saccades_engine::recall() {
std::vector<saccade> recollection;
int markersSize = markers.size();
if(0 < markersSize) {
std::set<saccade_marker>::iterator i;
recollection.reserve(markers.size());
bool isFirstPass = true;
unsigned int workingStart = 0;
unsigned int workingFinish = 0;
for(i = markers.begin(); i != markers.end(); i++) {
const saccade& theSaccade = (*i).theSaccade;
if(isFirstPass) {
workingStart = theSaccade.start;
workingFinish = theSaccade.finish;
isFirstPass = false;
}
else {
if(doesOverlap(workingStart, theSaccade.start, workingFinish)) {
workingFinish = theSaccade.finish;
}
else {
recollection.push_back(saccade::unstretched(workingStart, workingFinish));
workingStart = theSaccade.start;
workingFinish = theSaccade.finish;
}
}
}
recollection.push_back(saccade::unstretched(workingStart, workingFinish));
}
return recollection;
}
void saccades_engine::disconnectEngram(int theSlot) {
saccade_engram& current = engrams.at(theSlot);
saccade_engram& above = engrams.at(current.nextFresh);
above.nextStale = current.nextStale;
if(mostStale == theSlot) {
mostStale = current.nextFresh;
}
else {
saccade_engram& below = engrams.at(current.nextStale);
below.nextFresh = current.nextFresh;
}
current.nextFresh = saccade_engram::NoneMore;
current.nextStale = saccade_engram::NoneMore;
}
void saccades_engine::connectFreshestEngram(int theSlot) {
engrams.at(theSlot).nextStale = mostFresh;
if(mostFresh != saccade_engram::NoneMore) {
engrams.at(mostFresh).nextFresh = theSlot;
}
mostFresh = theSlot;
if(mostStale == saccade_engram::NoneMore) {
mostStale = theSlot;
}
}
void saccades_engine::freshenEngram(int theSlot) {
if(mostFresh == theSlot) return;
disconnectEngram(theSlot);
connectFreshestEngram(theSlot);
}
void saccades_engine::makeEngram(saccade s) {
int newSlot = engrams.size();
engrams.push_back(saccade_engram(s));
connectFreshestEngram(newSlot);
markers.insert(saccade_marker(s, newSlot));
}
void saccades_engine::recycleEngram(saccade s) {
int recycleSlot = mostStale;
saccade_marker dropMarker(engrams.at(recycleSlot).theSaccade, recycleSlot);
markers.erase(dropMarker);
engrams.at(recycleSlot).theSaccade = s;
saccade_marker insertMarker(s, recycleSlot);
markers.insert(insertMarker);
freshenEngram(recycleSlot);
}
void saccades_engine::evoke(saccade s) {
bool stillGrowing = (capacity > engrams.size());
std::set<saccade_marker>::iterator i;
saccade_marker testMarker(s,0);
i = markers.find(testMarker);
bool isRemembered = (i != markers.end());
if(isRemembered) {
freshenEngram((*i).theSlot);
}
else {
if(stillGrowing) {
makeEngram(s);
}
else {
recycleEngram(s);
}
}
}
void saccades_engine::learn(std::vector<saccade>& experiences) {
for(unsigned int i = 0; i < experiences.size(); i++) {
evoke(experiences[i]);
}
}

+ 0
- 118
snf_saccades.hpp Parādīt failu

@@ -1,118 +0,0 @@
// snf_saccades.hpp
// Saccades engine adaptation for MessageSniffer
// Copyright 2014-2020 MicroNeil Research Corporation (www.microneil.com)
// Licensed to ARM Research Labs for use in Message Sniffer.
#pragma once
#include <set>
#include <vector>
class saccades_engine;
class saccade {
friend class saccades_engine;
private:
const static unsigned int stretchSize = 8;
const static unsigned int stretchMark = stretchSize / 2;
const static unsigned int stretchMask = ((~0U) ^ (stretchSize - 1));
unsigned int stretchLeft(unsigned int s) {
s = (stretchMark > s) ? s : (s - (stretchMark));
return (s & stretchMask);
}
unsigned int stretchRight(unsigned int f) {
f = (start > f) ? start : f;
return ((f + stretchSize + stretchMark) & stretchMask);
}
saccade() : start(0), finish(0) {}
static saccade unstretched(unsigned int s, unsigned int f) {
saccade u;
u.start = s;
u.finish = f;
return u;
}
public:
unsigned int start;
unsigned int finish;
saccade(unsigned int s, unsigned int f) :
start(stretchLeft(s)),
finish(stretchRight(f)) {}
bool operator<(const saccade& r) const {
if(start < r.start) return true;
if(start > r.start) return false;
return (finish < r.finish);
}
bool operator==(const saccade& r) const {
return (
start == r.start &&
finish == r.finish
);
}
};
class saccade_marker {
public:
const saccade theSaccade;
unsigned int theSlot;
saccade_marker(saccade key, unsigned int slot) :
theSaccade(key),
theSlot(slot) {}
bool operator<(const saccade_marker& r) const {
return (theSaccade < r.theSaccade);
}
};
struct saccade_engram {
static const int NoneMore = -1;
int nextFresh;
int nextStale;
saccade theSaccade;
saccade_engram() :
nextFresh(NoneMore),
nextStale(NoneMore),
theSaccade(0,0) {}
saccade_engram(saccade s) :
nextFresh(NoneMore),
nextStale(NoneMore),
theSaccade(s) {}
};
class saccades_engine {
private:
std::vector<saccade_engram> engrams;
std::set<saccade_marker> markers;
const unsigned int capacity;
int mostFresh;
int mostStale;
void evoke(saccade s);
void disconnectEngram(int theSlot);
void connectFreshestEngram(int theSlot);
void freshenEngram(int theSlot);
void makeEngram(saccade s);
void recycleEngram(saccade s);
public:
saccades_engine(unsigned int c) :
capacity(c),
mostFresh(saccade_engram::NoneMore),
mostStale(saccade_engram::NoneMore) {
engrams.reserve(capacity);
}
std::vector<saccade> recall();
void learn(std::vector<saccade>& experiences);
};

Notiek ielāde…
Atcelt
Saglabāt