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tidy namespace snfNETmgr

master
Pete McNeil 4 роки тому
джерело
коміт
d5d8aaefca
3 змінених файлів з 72 додано та 76 видалено
  1. 5
    5
      snfLOGmgr.hpp
  2. 40
    40
      snfNETmgr.cpp
  3. 27
    31
      snfNETmgr.hpp

+ 5
- 5
snfLOGmgr.hpp Переглянути файл

@@ -57,10 +57,10 @@ class DiscLogger : private cd::Thread {
void myTask(); // Write back thread task.

public:
DiscLogger(string N = "UnNamed"); // Constructs and starts the thread.
DiscLogger(std::string N = "UnNamed"); // Constructs and starts the thread.
~DiscLogger(); // Flushes and stops the thread.

std::string Path(const string PathName) { // Sets the file path.
std::string Path(const std::string PathName) { // Sets the file path.
cd::ScopeMutex NewSettings(BufferControlMutex);
myPath = PathName;
return myPath;
@@ -80,7 +80,7 @@ class DiscLogger : private cd::Thread {
}
bool OverwriteMode() { return (!inAppendMode); } // True if in overwrite mode.

void post(const string Input, const string NewPath = ""); // Post Input to log, [set path].
void post(const std::string Input, const std::string NewPath = ""); // Post Input to log, [set path].
void flush(); // Flush right now!
bool Bad() { return (isBad); } // True if last write failed.
bool Good() { return (!isBad); } // True if not Bad();
@@ -448,8 +448,8 @@ class snfLOGPersistentState {

bool Ready; // True if we're ready to use.

void store(string& FileNameToStore); // Write the whole thing to a file.
void restore(string& FileNameToRestore); // Read the whole thing from a file.
void store(std::string& FileNameToStore); // Write the whole thing to a file.
void restore(std::string& FileNameToRestore); // Read the whole thing from a file.

time_t LastSyncTime; // time_t of last Sync event.
time_t LastSaveTime; // time_t of last GBUdb Save event.

+ 40
- 40
snfNETmgr.cpp Переглянути файл

@@ -1,6 +1,6 @@
// snfNETmgr.cpp
//
// (C) Copyright 2006 - 2009 ARM Research Labs, LLC
// (C) Copyright 2006 - 2020 ARM Research Labs, LLC
// See www.armresearch.com for the copyright terms.
//
// See snfNETmgr.hpp for details.
@@ -31,22 +31,22 @@ unsigned long long int SecsAsMSecs(unsigned int Secs) {

//// snfNETmgr /////////////////////////////////////////////////////////////////

const ThreadType snfNETmgr::Type("snfNETManager"); // The thread's type.
const ThreadState snfNETmgr::Sleeping("Sleeping"); // Taking a break.
const ThreadState snfNETmgr::SYNC_Connect("Connecting"); // Connecting to SYNC server.
const ThreadState snfNETmgr::SYNC_Read_Challenge("Reading challenge"); // Reading challenge.
const ThreadState snfNETmgr::SYNC_Compute_Response("Computing crypto"); // Computing crypto response.
const ThreadState snfNETmgr::SYNC_Send_Response("Sending crypto"); // Sending crypto response.
const ThreadState snfNETmgr::SYNC_Read_Availabilty("Reading Availability"); // Reading rulebase status.
const ThreadState snfNETmgr::SYNC_Send_GBUdb_Alerts("Sending GBUdb"); // Sending GBUdb alerts.
const ThreadState snfNETmgr::SYNC_Send_Status_Reports("Sending Status"); // Sending status reports.
const ThreadState snfNETmgr::SYNC_Send_Samples("Sending Samples"); // Sending message samples.
const ThreadState snfNETmgr::SYNC_Send_End_Of_Report("Sending End"); // Sending end of client data.
const ThreadState snfNETmgr::SYNC_Read_Server_Response("Reading Server"); // Reading server data.
const ThreadState snfNETmgr::SYNC_Close_Connection("Closing Connection"); // Closing connection.
const ThreadState snfNETmgr::SYNC_Parse_GBUdb_Reflections("Parsing GBUdb"); // Parsing GBUdb reflections.
const ThreadState snfNETmgr::SYNC_Log_Event("Logging SYNC"); // Logging SYNC event.
const cd::ThreadType snfNETmgr::Type("snfNETManager"); // The thread's type.
const cd::ThreadState snfNETmgr::Sleeping("Sleeping"); // Taking a break.
const cd::ThreadState snfNETmgr::SYNC_Connect("Connecting"); // Connecting to SYNC server.
const cd::ThreadState snfNETmgr::SYNC_Read_Challenge("Reading challenge"); // Reading challenge.
const cd::ThreadState snfNETmgr::SYNC_Compute_Response("Computing crypto"); // Computing crypto response.
const cd::ThreadState snfNETmgr::SYNC_Send_Response("Sending crypto"); // Sending crypto response.
const cd::ThreadState snfNETmgr::SYNC_Read_Availabilty("Reading Availability"); // Reading rulebase status.
const cd::ThreadState snfNETmgr::SYNC_Send_GBUdb_Alerts("Sending GBUdb"); // Sending GBUdb alerts.
const cd::ThreadState snfNETmgr::SYNC_Send_Status_Reports("Sending Status"); // Sending status reports.
const cd::ThreadState snfNETmgr::SYNC_Send_Samples("Sending Samples"); // Sending message samples.
const cd::ThreadState snfNETmgr::SYNC_Send_End_Of_Report("Sending End"); // Sending end of client data.
const cd::ThreadState snfNETmgr::SYNC_Read_Server_Response("Reading Server"); // Reading server data.
const cd::ThreadState snfNETmgr::SYNC_Close_Connection("Closing Connection"); // Closing connection.
const cd::ThreadState snfNETmgr::SYNC_Parse_GBUdb_Reflections("Parsing GBUdb"); // Parsing GBUdb reflections.
const cd::ThreadState snfNETmgr::SYNC_Log_Event("Logging SYNC"); // Logging SYNC event.

snfNETmgr::snfNETmgr() : // Starting up the NETmgr
Thread(snfNETmgr::Type, "NET Manager"), // Network manager and Name.
@@ -72,7 +72,7 @@ void snfNETmgr::stop() {
}

void snfNETmgr::myTask() { // Here's the thread task.
Sleeper WaitASecond(1000); // Heartbeat timer.
cd::Sleeper WaitASecond(1000); // Heartbeat timer.
while(false == isTimeToStop) { // Until it's time to stop,
CurrentThreadState(Sleeping); // post our status,
WaitASecond(); // pause for a second,
@@ -100,7 +100,7 @@ void snfNETmgr::linkGBUdbmgr(snfGBUdbmgr& G) {
// CFGData object in order to maintain self-consistency.

void snfNETmgr::configure(snfCFGData& CFGData) { // Update the configuration.
ScopeMutex CFGDataExchange(ConfigMutex); // Lock the config data during updates.
cd::ScopeMutex CFGDataExchange(ConfigMutex); // Lock the config data during updates.

// Update the internal config data from CFGData while we are locked.
// Internal functions which depend on this data will lock the object,
@@ -164,10 +164,10 @@ void snfNETmgr::sendSample(
case Truncate: { IPRange = "Truncate"; break; } // Don't even bother looking.
}

SocketAddress IP;
cd::SocketAddress IP;
IP.setAddress(ScanData.SourceIPRecord().IP);

XML << IPRange << "\' ip=\'" << (string) IP4Address(IP.getAddress()) << "\' t=\'";
XML << IPRange << "\' ip=\'" << (std::string) cd::IP4Address(IP.getAddress()) << "\' t=\'";

string IPType;
switch(ScanData.SourceIPRecord().GBUdbData.Flag()) {
@@ -218,14 +218,14 @@ void snfNETmgr::sendSample(

// Last thing we do is post the formatted string to the buffer.
const unsigned int SampleSafetyLimit = 100000; // 100 Kbyte limit on samples.
ScopeMutex DoNotDisturb(myMutex); // Don't bug me man I'm busy.
cd::ScopeMutex DoNotDisturb(myMutex); // Don't bug me man I'm busy.
if(SampleSafetyLimit < SamplesBuffer.length()) // If the samples buffer is full
SamplesBuffer.clear(); // clear it before adding more.
SamplesBuffer.append(XML.str()); // Append the XML to the buffer.
}

string snfNETmgr::getSamples() { // Synchronized way to get Samples.
ScopeMutex DoNotDisturb(myMutex); // Lock the mutex to protect our work.
cd::ScopeMutex DoNotDisturb(myMutex); // Lock the mutex to protect our work.
string SamplesBatch = SamplesBuffer; // Copy the samples to a new string.
SamplesBuffer.clear(); // Clear the samples buffer.
return SamplesBatch; // Return a batch of Samples.
@@ -233,14 +233,14 @@ string snfNETmgr::getSamples() {

void snfNETmgr::sendReport(const string& S) { // How to send a status report.
const unsigned int ReportSafetyLimit = 100000; // 100 Kbytes limit on reports.
ScopeMutex DoNotDisturb(myMutex); // Lock the mutex for a moment.
cd::ScopeMutex DoNotDisturb(myMutex); // Lock the mutex for a moment.
if(ReportSafetyLimit < ReportsBuffer.length()) // If the reports buffer is full
ReportsBuffer.clear(); // clear it before adding more.
ReportsBuffer.append(S); // Append the report.
}

string snfNETmgr::getReports() { // Synchronized way to get Reports.
ScopeMutex DoNotDisturb(myMutex); // Lock the mutex to protect our work.
cd::ScopeMutex DoNotDisturb(myMutex); // Lock the mutex to protect our work.
string ReportsBatch = ReportsBuffer; // Copy the reports to a new string.
ReportsBuffer.clear(); // Clear the reports buffer.
return ReportsBatch; // Return a batch of Reports.
@@ -277,7 +277,7 @@ string& snfNETmgr::RulebaseUTC(string& t) {
}

unsigned long snfNETmgr::ResolveHostIPFromName(const string& N) { // Host name resolution tool.
ScopeMutex OneAtATimePlease(ResolverMutex); // Resolve only one at a time.
cd::ScopeMutex OneAtATimePlease(ResolverMutex); // Resolve only one at a time.
unsigned long IP = inet_addr(N.c_str()); // See if it's an IP.
if (INADDR_NONE == IP) { // If it's not an IP resolve it.
hostent* H = gethostbyname(N.c_str()); // Resolve the host.
@@ -302,14 +302,14 @@ unsigned long snfNETmgr::ResolveHostIPFromName(const string& N) {
// platform solution that depends only on our own code ;-)

void snfNETmgr::evolvePad(string Entropy) { // Add entropy and evolve.
ScopeMutex OneAtATimePlease(PadMutex); // Protect the one time pad.
cd::ScopeMutex OneAtATimePlease(PadMutex); // Protect the one time pad.
myLOGmgr->Timestamp(Entropy); // Time matters ;-)
for(unsigned int a = 0; a < Entropy.length(); a++) { // Add the entropy to our generator.
PadGenerator.Encrypt(Entropy.at(a));
}
msclock rt = myLOGmgr->RunningTime(); // Get the elapsed running time so far.
cd::msclock rt = myLOGmgr->RunningTime(); // Get the elapsed running time so far.
unsigned char* rtb = reinterpret_cast<unsigned char*>(&rt); // Convert that long long into bytes.
for(unsigned int a = 0; a < sizeof(msclock); a++) { // Encrypt those bytes one by one
for(unsigned int a = 0; a < sizeof(cd::msclock); a++) { // Encrypt those bytes one by one
PadGenerator.Encrypt(rtb[a]); // to add more entropy.
}
}
@@ -368,8 +368,8 @@ void snfNETmgr::postUpdateTrigger(string& updateUTC) {
// Utility to read a line from a non-blocking TCPHost & check the timeout.

const unsigned int MaxReadLineLength = 1024; // How long a line can be.
string readLineTimeout(TCPHost& S, Timeout& T) { // Read a line from S until T.
Sleeper WaitForMoreData(50); // How long to wait when no data.
string readLineTimeout(cd::TCPHost& S, cd::Timeout& T) { // Read a line from S until T.
cd::Sleeper WaitForMoreData(50); // How long to wait when no data.
string LineBuffer = ""; // Buffer for the line.
while( // Keep going as long as:
false == T.isExpired() && // our timeout has not expired AND
@@ -397,8 +397,8 @@ string readLineTimeout(TCPHost& S, Timeout& T) {
// delay between chunks to give the channel more time.

const int MaxSendChunkSize = 512; // Size of one chunk in a write.
void sendDataTimeout(TCPHost& S, Timeout& T, char* Bfr, int Len) { // Send and keep track of time.
Sleeper WaitForMoreRoom(15); // Wait to send more data.
void sendDataTimeout(cd::TCPHost& S, cd::Timeout& T, char* Bfr, int Len) { // Send and keep track of time.
cd::Sleeper WaitForMoreRoom(15); // Wait to send more data.
int Remaining = Len; // This is how much we have left.
while( // For as long as:
false == T.isExpired() && // We still have time left AND
@@ -413,7 +413,7 @@ void sendDataTimeout(TCPHost& S, Timeout& T, char* Bfr, int Len) {
} // the pause before the next chunk.
}

void sendDataTimeout(TCPHost& S, Timeout& T, string& D) { // Send a string and keep track
void sendDataTimeout(cd::TCPHost& S, cd::Timeout& T, std::string& D) { // Send a string and keep track
sendDataTimeout(S, T, const_cast<char*>(D.c_str()), D.length()); // of time. (Polymorphism is fun)
}

@@ -430,7 +430,7 @@ void snfNETmgr::sync() {

if(!isConfigured) return; // If we're not configured, don't!
else {
ScopeMutex GettingConfig(ConfigMutex); // Temporarily lock our config.
cd::ScopeMutex GettingConfig(ConfigMutex); // Temporarily lock our config.
HostName = SyncHostName; // We will connect to this host.
HostPort = SyncHostPort; // We will connect to this port.
Secret = SecurityKey; // Get the security key.
@@ -452,19 +452,19 @@ void snfNETmgr::sync() {
// if(SessionDog.isExpired()) throw SyncFailed("Out Of Time");

const int SyncSessionTimeout = 2 * SYNCTimer.getDuration(); // Timeout is twice poll time.
Timeout SessionDog(SyncSessionTimeout); // Give this long for a session.
cd::Timeout SessionDog(SyncSessionTimeout); // Give this long for a session.

// Connect to the sync host.

CurrentThreadState(SYNC_Connect);

SocketAddress SyncHostAddress; // We'll need an address.
cd::SocketAddress SyncHostAddress; // We'll need an address.
SyncHostAddress.setPort(HostPort); // Set the port.
SyncHostAddress.setAddress(ResolveHostIPFromName(HostName)); // Resolve and set the IP.
TCPHost SyncServer(SyncHostAddress); // Set up a host connection.
cd::TCPHost SyncServer(SyncHostAddress); // Set up a host connection.
SyncServer.makeNonBlocking(); // Make the connection non-blocking.

PollTimer WaitForOpen(10, 340); // Expand 10ms to 340ms between tries.
cd::PollTimer WaitForOpen(10, 340); // Expand 10ms to 340ms between tries.
while(!SessionDog.isExpired()) { // Wait & Watch for a good connection.
try { SyncServer.open(); } // Try opening the connection.
catch(exception& e) { // If we get an exception then
@@ -505,7 +505,7 @@ void snfNETmgr::sync() {

//--- Prepare the secret.

MANGLER ResponseGenerator; // Grab a mangler.
cd::MANGLER ResponseGenerator; // Grab a mangler.
for(unsigned int i = 0; i < Secret.length(); i++) // Fill it with the
ResponseGenerator.Encrypt(Secret.at(i)); // security key.


+ 27
- 31
snfNETmgr.hpp Переглянути файл

@@ -1,14 +1,13 @@
// snfNETmgr.hpp
//
// (C) Copyright 2006 - 2009 ARM Research Labs, LLC.
// (C) Copyright 2006 - 2020 ARM Research Labs, LLC.
// See www.armresearch.com for the copyright terms.
//
// SNF network node manager.

// 20080312 _M Refactored exceptions to std::runtime_exception

#ifndef snfNETmgr_included
#define snfNETmgr_included
#pragma once

#include <stdexcept>
#include <vector>
@@ -20,7 +19,7 @@
#include "snfLOGmgr.hpp"
#include "snfGBUdbmgr.hpp"

//namespace cd = codedweller;
namespace cd = codedweller;

class snfScanData; // Declare snfScanData;
class snfLOGmgr; // Declare snfLOGmgr;
@@ -32,13 +31,13 @@ const unsigned int SNFChallengeSize = 32;
const unsigned int SNFPadSize = 16; // Size of an SNF One Time Pad.
const unsigned int SNFSignatureSize = SNFHandshakeSize; // Size of an SNF Signature.

class snfNETmgr : public Thread { // The network process manager.
class snfNETmgr : public cd::Thread { // The network process manager.
private:

Mutex myMutex; // Object is busy mutex.
Mutex ResolverMutex; // Mutex to protect lookups.
Mutex ConfigMutex; // Configuration change/use mutex.
Mutex PadMutex; // Pad use/evoloution mutex.
cd::Mutex myMutex; // Object is busy mutex.
cd::Mutex ResolverMutex; // Mutex to protect lookups.
cd::Mutex ConfigMutex; // Configuration change/use mutex.
cd::Mutex PadMutex; // Pad use/evoloution mutex.

snfLOGmgr* myLOGmgr; // Log manager to use.
snfGBUdbmgr* myGBUdbmgr; // GBUdb manager to use.
@@ -46,10 +45,10 @@ class snfNETmgr : public Thread {
volatile bool isTimeToStop; // Time to shutdown flag.
volatile bool isConfigured; // True once ready to run.

Timeout SYNCTimer; // SYNC timer.
cd::Timeout SYNCTimer; // SYNC timer.

void evolvePad(string Entropy = ""); // Add entropy to and evolve.
MANGLER PadGenerator; // Random pad source.
void evolvePad(std::string Entropy = ""); // Add entropy to and evolve.
cd::MANGLER PadGenerator; // Random pad source.
PadBuffer OneTimePad(int Len = SNFPadSize); // Provides Len bytes of one time pad.

// Configuration data
@@ -115,24 +114,21 @@ class snfNETmgr : public Thread {
unsigned long ResolveHostIPFromName(const string& N); // Find the IP.
string& RulebaseUTC(string& t); // Gets local rulebase file UTC.

const static ThreadType Type; // The thread's type.
const static ThreadState Sleeping; // Taking a break.
const static ThreadState SYNC_Connect; // Connecting to SYNC server.
const static ThreadState SYNC_Read_Challenge; // Reading challenge.
const static ThreadState SYNC_Compute_Response; // Computing crypto response.
const static ThreadState SYNC_Send_Response; // Sending crypto response.
const static ThreadState SYNC_Read_Availabilty; // Reading rulebase status.
const static ThreadState SYNC_Send_GBUdb_Alerts; // Sending GBUdb alerts.
const static ThreadState SYNC_Send_Status_Reports; // Sending status reports.
const static ThreadState SYNC_Send_Samples; // Sending message samples.
const static ThreadState SYNC_Send_End_Of_Report; // Sending end of client data.
const static ThreadState SYNC_Read_Server_Response; // Reading server data.
const static ThreadState SYNC_Close_Connection; // Closing connection.
const static ThreadState SYNC_Parse_GBUdb_Reflections; // Parsing GBUdb reflections.
const static ThreadState SYNC_Log_Event; // Logging SYNC event.
const static cd::ThreadType Type; // The thread's type.
const static cd::ThreadState Sleeping; // Taking a break.
const static cd::ThreadState SYNC_Connect; // Connecting to SYNC server.
const static cd::ThreadState SYNC_Read_Challenge; // Reading challenge.
const static cd::ThreadState SYNC_Compute_Response; // Computing crypto response.
const static cd::ThreadState SYNC_Send_Response; // Sending crypto response.
const static cd::ThreadState SYNC_Read_Availabilty; // Reading rulebase status.
const static cd::ThreadState SYNC_Send_GBUdb_Alerts; // Sending GBUdb alerts.
const static cd::ThreadState SYNC_Send_Status_Reports; // Sending status reports.
const static cd::ThreadState SYNC_Send_Samples; // Sending message samples.
const static cd::ThreadState SYNC_Send_End_Of_Report; // Sending end of client data.
const static cd::ThreadState SYNC_Read_Server_Response; // Reading server data.
const static cd::ThreadState SYNC_Close_Connection; // Closing connection.
const static cd::ThreadState SYNC_Parse_GBUdb_Reflections; // Parsing GBUdb reflections.
const static cd::ThreadState SYNC_Log_Event; // Logging SYNC event.

};

#endif


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