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- // snfNETmgr.hpp
- //
- // (C) Copyright 2006 - 2009 ARM Research Labs, LLC.
- // See www.armresearch.com for the copyright terms.
- //
- // SNF network node manager.
-
- // 20080312 _M Refactored exceptions to std::runtime_exception
-
- #ifndef snfNETmgr_included
- #define snfNETmgr_included
-
- #include <stdexcept>
- #include <vector>
- #include "../CodeDweller/networking.hpp"
- #include "../CodeDweller/timing.hpp"
- #include "../CodeDweller/threading.hpp"
- #include "../CodeDweller/mangler.hpp"
- #include "snfCFGmgr.hpp"
- #include "snfLOGmgr.hpp"
- #include "snfGBUdbmgr.hpp"
-
- class snfScanData; // Declare snfScanData;
- class snfLOGmgr; // Declare snfLOGmgr;
- class snfGBUdbmgr; // Declare snfGBUdbmgr;
-
- using namespace std;
-
- typedef vector<unsigned char> PadBuffer; // Holds one time pads etc.
- const int SNFHandshakeSize = 8; // Size of an SNF Handshake.
- const int SNFChallengeSize = 32; // Size of an SNF Challenge.
- const int SNFPadSize = 16; // Size of an SNF One Time Pad.
- const int SNFSignatureSize = SNFHandshakeSize; // Size of an SNF Signature.
-
- class snfNETmgr : public Thread { // The network process manager.
- private:
-
- Mutex myMutex; // Object is busy mutex.
- Mutex ResolverMutex; // Mutex to protect lookups.
- Mutex ConfigMutex; // Configuration change/use mutex.
- Mutex PadMutex; // Pad use/evoloution mutex.
-
- snfLOGmgr* myLOGmgr; // Log manager to use.
- snfGBUdbmgr* myGBUdbmgr; // GBUdb manager to use.
-
- volatile bool isTimeToStop; // Time to shutdown flag.
- volatile bool isConfigured; // True once ready to run.
-
- Timeout SYNCTimer; // SYNC timer.
-
- void evolvePad(string Entropy = ""); // Add entropy to and evolve.
- MANGLER PadGenerator; // Random pad source.
- PadBuffer OneTimePad(int Len = SNFPadSize); // Provides Len bytes of one time pad.
-
- // Configuration data
-
- string License; // Node (license) Id?
- string SecurityKey; // Security key for this rulebase?
- string RulebaseFilePath; // Where we can find our rulebase?
- string HandshakeFilePath; // Where do we keep our handshake?
- string UpdateReadyFilePath; // Where do I put update trigger files?
- string SyncHostName; // Where do we connect to sync?
- int SyncHostPort; // What port do we use to sync?
- int SyncSecsOverride; // How may secs between sync (override)?
- int SyncSecsConfigured; // How many secs to sync (nominally)?
-
- PadBuffer Handshake(); // What is the current handshake?
- PadBuffer& Handshake(PadBuffer& NewHandshake); // Store a new handshake.
- PadBuffer CurrentHandshake; // Where we keep our current handshake.
-
- void postUpdateTrigger(string& updateUTC); // Post an update trigger file.
-
- string SamplesBuffer; // Message Samples Appended Together.
- string getSamples(); // Syncrhonized way to get Samples.
- string ReportsBuffer; // Status Reports Appended Together.
- string getReports(); // Synchronized way to get Reports.
-
- public:
-
- snfNETmgr(); // Construct and start.
- ~snfNETmgr(); // Shutdown and destruct.
-
- void stop(); // How to stop the thread.
- void myTask(); // Define the thread task.
-
- void linkLOGmgr(snfLOGmgr& L); // Set the LOGmgr.
- void linkGBUdbmgr(snfGBUdbmgr& G); // Set the GBUdbmgr.
- void configure(snfCFGData& CFGData); // Update the configuration.
-
- class SyncFailed : public runtime_error { // Thrown if sync doesn't work.
- public: SyncFailed(const string& w):runtime_error(w) {}
- };
-
- // Operations
-
- // Why have configure AND pass CFGData in action calls?
- // The configure() method updates background task configuration itmes.
- // The CFGData passed on action calls informs the configuration in use with
- // that particular operation -- it might be different than the current CFG
- // if the CFG has been updated recently (reload).
-
- void sendSample( // Send a sampled message...
- snfCFGData& CFGData, // Use this configuration,
- snfScanData& ScanData, // Include this scan data,
- const unsigned char* MessageBuffer, // This is the message itself
- int MessageLength // and it is this size.
- );
-
- void sendReport(const string& StatusReportText); // Send a status report...
-
- void sync(); // Do the whole "sync" thing.
-
- // Utility Functions
-
- unsigned long ResolveHostIPFromName(const string& N); // Find the IP.
- string& RulebaseUTC(string& t); // Gets local rulebase file UTC.
-
- const static ThreadType Type; // The thread's type.
-
- const static ThreadState Sleeping; // Taking a break.
- const static ThreadState SYNC_Connect; // Connecting to SYNC server.
- const static ThreadState SYNC_Read_Challenge; // Reading challenge.
- const static ThreadState SYNC_Compute_Response; // Computing crypto response.
- const static ThreadState SYNC_Send_Response; // Sending crypto response.
- const static ThreadState SYNC_Read_Availabilty; // Reading rulebase status.
- const static ThreadState SYNC_Send_GBUdb_Alerts; // Sending GBUdb alerts.
- const static ThreadState SYNC_Send_Status_Reports; // Sending status reports.
- const static ThreadState SYNC_Send_Samples; // Sending message samples.
- const static ThreadState SYNC_Send_End_Of_Report; // Sending end of client data.
- const static ThreadState SYNC_Read_Server_Response; // Reading server data.
- const static ThreadState SYNC_Close_Connection; // Closing connection.
- const static ThreadState SYNC_Parse_GBUdb_Reflections; // Parsing GBUdb reflections.
- const static ThreadState SYNC_Log_Event; // Logging SYNC event.
-
- };
-
- #endif
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