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- // snf_sync.cpp
- // Copyright (C) 2006 - 2009 ARM Research Labs, LLC.
- // See www.armresearch.com for the copyright terms.
- // See snf_sync.hpp for details.
-
- #include "snf_sync.hpp"
-
- void snf_sync::construct() { // Encapsulate initial construction.
- ClientGBUAlertInitializer.link(ClientGBUAlertHandler); // Link the alert configurators.
- ServerGBUAlertInitializer.link(ServerGBUAlertHandler);
- SNFWasParsed.setup(ReadWasGood); // Link our configurator to that flag.
- SetupReader(); // Configure our reader.
- reset(); // and initialize our data.
- }
-
- snf_sync::snf_sync() : // Construcing a blank snf_sync.
- Reader("snf"), // The Reader looks for "snf"
- ReadWasGood(false) { // There has been no good read yet.
- construct(); // Internal wiring & initialization.
- }
-
- snf_sync::snf_sync(const char* bfr, int len) : // Constructing with a full buffer.
- Reader("snf"), // Start with our blank construction.
- ReadWasGood(false) {
- construct(); // Internal wiring & initialization.
- ConfigurationData Data(bfr, len); // Then build ConfigurationData from
- Reader.interpret(Data); // the buffer and interpret it.
- }
-
- snf_sync::snf_sync(string& input) : // Constructing with a string.
- Reader("snf"), // Start with our blank construction.
- ReadWasGood(false) {
- construct(); // Internal wiring & initialization.
- ConfigurationData Data(input.c_str(), input.length()); // Then build ConfigurationData from
- Reader.interpret(Data); // the string and interpret it.
- }
-
- void snf_sync::SetupReader() { // Configure the reader to recognize
- Reader // the snf_sync protocol.
- .atEndCall(SNFWasParsed) // Set flag to true when successful.
- .Element("<!-- SNFWasParsed -->", ReadWasGood, false).End() // Trick using impossible element name.
- .Element("sync")
- .Element("challenge")
- .Attribute("text", snf_sync_challenge_txt, "")
- .End("challenge")
- .Element("response")
- .Attribute("nodeid", snf_sync_response_nodeid, "")
- .Attribute("text", snf_sync_response_text, "")
- .End("response")
- .Element("error")
- .Attribute("message", snf_sync_error_message, "")
- .Attribute("code", snf_sync_error_code, 0)
- .End("error")
- .Element("rulebase")
- .Attribute("utc", snf_sync_rulebase_utc, "")
- .End("rulebase")
- .Element("client")
- .atStartCall(ClientGBUAlertInitializer)
- .Element("gbu")
- .atEndCall(ClientGBUAlertHandler)
- .Attribute("time", ClientGBUAlertHandler.Alert_time, "")
- .Attribute("ip", ClientGBUAlertHandler.Alert_ip, "")
- .Attribute("t", ClientGBUAlertHandler.Alert_t, "Ignore")
- .Attribute("b", ClientGBUAlertHandler.Alert_b, 0)
- .Attribute("g", ClientGBUAlertHandler.Alert_g, 0)
- .End("gbu")
- .End("client")
- .Element("server")
- .atStartCall(ServerGBUAlertInitializer)
- .Element("gbu")
- .atEndCall(ServerGBUAlertHandler)
- .Attribute("time", ServerGBUAlertHandler.Alert_time, "")
- .Attribute("ip", ServerGBUAlertHandler.Alert_ip, "")
- .Attribute("t", ServerGBUAlertHandler.Alert_t, "Ignore")
- .Attribute("b", ServerGBUAlertHandler.Alert_b, 0)
- .Attribute("g", ServerGBUAlertHandler.Alert_g, 0)
- .End("gbu")
- .Element("resync")
- .Attribute("secs", snf_sync_server_resync_secs, -1)
- .End("resync")
- .End("server")
- .End("sync")
- .End("snf");
- }
-
- void snf_sync::reset() { // Reset the reader for new data.
- ReadWasGood = false; // There has been no read yet.
- Reader.initialize(); // Initialize to the defaults.
- };
-
- bool snf_sync::read(const char* bfr, int len) { // To read from a buffer we
- ConfigurationData Data(bfr, len); // construct ConfigurationData from
- Reader.interpret(Data); // the buffer and interpret it.
- return good(); // Return true if it looked good.
- }
-
- bool snf_sync::read(string& input) { // To read from a string we
- return read(input.c_str(), input.length()); // get the strings buffer and hand off
- } // to our buffer read()
-
- bool snf_sync::good() { // True if the Reader finished the
- return (true == ReadWasGood); // snf element successfully.
- }
-
- bool snf_sync::bad() { // False if the Reader finished the
- return (false == ReadWasGood); // snf element successfully.
- }
-
- void GBUAlertHandler::operator()(
- ConfigurationElement& E, ConfigurationData& D) { // Add an alert.
- GBUdbAlert NewAlert; // Create an alert object.
- SocketAddress IPAddress; // Grab one of these for a converter.
- IPAddress.setAddress(const_cast<char*>(Alert_ip.c_str())); // Conver the IP address to an int.
- NewAlert.IP = IPAddress.getAddress(); // Put the IP into it's place.
- NewAlert.R.Bad(Alert_b); // Set the bad count on the record.
- NewAlert.R.Good(Alert_g); // Set the good count on the record.
- strncpy(NewAlert.UTC, Alert_time.c_str(), UTCBufferSize-1); // Copy the timestamp.
- switch(Alert_t.at(0)) { // Use the first byte to set the flag.
- case 'U': { // U means Ugly.
- NewAlert.R.Flag(Ugly);
- break;
- }
- case 'I': { // I means Ignore.
- NewAlert.R.Flag(Ignore);
- break;
- }
- case 'G': { // G means Good.
- NewAlert.R.Flag(Good);
- break;
- }
- case 'B': { // B means Bad.
- NewAlert.R.Flag(Bad);
- break;
- }
- }
- AlertList.push_back(NewAlert); // Push back the new alert.
- }
-
- void GBUAlertHandler::reset() { // To reset the handler,
- Alert_time = ""; // clear all of the input strings
- Alert_ip = ""; // to the empty string and all of
- Alert_t = ""; // the input counts to zero.
- Alert_b = 0;
- Alert_g = 0;
- AlertList.clear(); // Clear out the list.
- }
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