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Built SNFMultiSDK_Windows_3.2.zip.

git-svn-id: https://svn.microneil.com/svn/PKG-SNF-SDK-WIN/trunk@21 7d91e7c8-5a61-404e-b06a-95855fde9112
master
adeniz vor 11 Jahren
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cbac03d9c3

+ 1
- 1
BuildDistribution.cmd Datei anzeigen

@@ -18,7 +18,7 @@ REM 6. Empty the SDKBuild directory.
REM
REM 7. Pause to let the developer view the success and remind them to commit the revision to SVN.
set DISTDIR=SNFMultiSDK_Windows_3.1
set DISTDIR=SNFMultiSDK_Windows_3.2
set TEMPDIR=C:\TEMP
set ZIPFILE=%DISTDIR%.zip
set TEMPDIST=%TEMPDIR%\%DISTDIR%

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SNFMultiSDK_Windows_3.2.zip Datei anzeigen


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SNFMultiSDK_Windows_3.2/32bitDll/mingwm10.dll Datei anzeigen


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SNFMultiSDK_Windows_3.2/32bitDll/snfmulti.dll Datei anzeigen


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SNFMultiSDK_Windows_3.2/32bitDll/vs2008_snfmulti.exp Datei anzeigen


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SNFMultiSDK_Windows_3.2/32bitDll/vs2008_snfmulti.lib Datei anzeigen


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SNFMultiSDK_Windows_3.2/64bitDll/snfmulti.dll Datei anzeigen


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SNFMultiSDK_Windows_3.2/64bitDll/vs2008_snfmulti.exp Datei anzeigen


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SNFMultiSDK_Windows_3.2/64bitDll/vs2008_snfmulti.lib Datei anzeigen


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SNFMultiSDK_Windows_3.2/CodeDweller/networking.hpp Datei anzeigen

@@ -42,7 +42,7 @@ using namespace std;

//// Platform specific includes...

#if defined(WIN32) || defined(WIN64)
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)

//// Windows headers...


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SNFMultiSDK_Windows_3.2/CodeDweller/networking.inline.hpp Datei anzeigen

@@ -26,7 +26,7 @@

//// Windows platform

#if defined(WIN32) || (WIN64)
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)

inline int Networking::getLastError() { // In windows you get the last error
return WSAGetLastError(); // from WSAGetLastError();

+ 2
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SNFMultiSDK_Windows_3.2/CodeDweller/timing.cpp Datei anzeigen

@@ -27,7 +27,7 @@

// Platform Specific Includes //////////////////////////////////////////////////

#ifdef WIN32
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
#include <windows.h>
#endif

@@ -45,7 +45,7 @@ using namespace std;

// Abstracted doRawSleep() function ////////////////////////////////////////////

#ifdef WIN32
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)

// In a WIN32 environment Sleep() is defined and it works in milliseconds so
// we will use that for doRawSleep(). It's important to note that under normal

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