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Built SNFMultiSDK_Windows_3.2.zip.

git-svn-id: https://svn.microneil.com/svn/PKG-SNF-SDK-WIN/trunk@21 7d91e7c8-5a61-404e-b06a-95855fde9112
master
adeniz 11 years ago
parent
commit
cbac03d9c3

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BuildDistribution.cmd View File

REM REM
REM 7. Pause to let the developer view the success and remind them to commit the revision to SVN. REM 7. Pause to let the developer view the success and remind them to commit the revision to SVN.
set DISTDIR=SNFMultiSDK_Windows_3.1
set DISTDIR=SNFMultiSDK_Windows_3.2
set TEMPDIR=C:\TEMP set TEMPDIR=C:\TEMP
set ZIPFILE=%DISTDIR%.zip set ZIPFILE=%DISTDIR%.zip
set TEMPDIST=%TEMPDIR%\%DISTDIR% set TEMPDIST=%TEMPDIR%\%DISTDIR%

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SNFMultiSDK_Windows_3.2.zip View File


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SNFMultiSDK_Windows_3.2/32bitDll/mingwm10.dll View File


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SNFMultiSDK_Windows_3.2/32bitDll/snfmulti.dll View File


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SNFMultiSDK_Windows_3.2/32bitDll/vs2008_snfmulti.exp View File


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SNFMultiSDK_Windows_3.2/32bitDll/vs2008_snfmulti.lib View File


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SNFMultiSDK_Windows_3.2/64bitDll/snfmulti.dll View File


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SNFMultiSDK_Windows_3.2/64bitDll/vs2008_snfmulti.exp View File


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SNFMultiSDK_Windows_3.2/64bitDll/vs2008_snfmulti.lib View File


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SNFMultiSDK_Windows_3.2/CodeDweller/networking.hpp View File



//// Platform specific includes... //// Platform specific includes...


#if defined(WIN32) || defined(WIN64)
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)


//// Windows headers... //// Windows headers...



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SNFMultiSDK_Windows_3.2/CodeDweller/networking.inline.hpp View File



//// Windows platform //// Windows platform


#if defined(WIN32) || (WIN64)
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)


inline int Networking::getLastError() { // In windows you get the last error inline int Networking::getLastError() { // In windows you get the last error
return WSAGetLastError(); // from WSAGetLastError(); return WSAGetLastError(); // from WSAGetLastError();

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SNFMultiSDK_Windows_3.2/CodeDweller/timing.cpp View File



// Platform Specific Includes ////////////////////////////////////////////////// // Platform Specific Includes //////////////////////////////////////////////////


#ifdef WIN32
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
#include <windows.h> #include <windows.h>
#endif #endif




// Abstracted doRawSleep() function //////////////////////////////////////////// // Abstracted doRawSleep() function ////////////////////////////////////////////


#ifdef WIN32
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)


// In a WIN32 environment Sleep() is defined and it works in milliseconds so // In a WIN32 environment Sleep() is defined and it works in milliseconds so
// we will use that for doRawSleep(). It's important to note that under normal // we will use that for doRawSleep(). It's important to note that under normal

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