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Built SNFMultiSDK_Windows_3.2.zip.

git-svn-id: https://svn.microneil.com/svn/PKG-SNF-SDK-WIN/trunk@21 7d91e7c8-5a61-404e-b06a-95855fde9112
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adeniz 11 vuotta sitten
vanhempi
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BuildDistribution.cmd Näytä tiedosto

REM REM
REM 7. Pause to let the developer view the success and remind them to commit the revision to SVN. REM 7. Pause to let the developer view the success and remind them to commit the revision to SVN.
set DISTDIR=SNFMultiSDK_Windows_3.1
set DISTDIR=SNFMultiSDK_Windows_3.2
set TEMPDIR=C:\TEMP set TEMPDIR=C:\TEMP
set ZIPFILE=%DISTDIR%.zip set ZIPFILE=%DISTDIR%.zip
set TEMPDIST=%TEMPDIR%\%DISTDIR% set TEMPDIST=%TEMPDIR%\%DISTDIR%

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SNFMultiSDK_Windows_3.2.zip Näytä tiedosto


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SNFMultiSDK_Windows_3.2/32bitDll/mingwm10.dll Näytä tiedosto


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SNFMultiSDK_Windows_3.2/32bitDll/snfmulti.dll Näytä tiedosto


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SNFMultiSDK_Windows_3.2/32bitDll/vs2008_snfmulti.exp Näytä tiedosto


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SNFMultiSDK_Windows_3.2/32bitDll/vs2008_snfmulti.lib Näytä tiedosto


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SNFMultiSDK_Windows_3.2/64bitDll/snfmulti.dll Näytä tiedosto


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SNFMultiSDK_Windows_3.2/64bitDll/vs2008_snfmulti.exp Näytä tiedosto


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SNFMultiSDK_Windows_3.2/64bitDll/vs2008_snfmulti.lib Näytä tiedosto


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SNFMultiSDK_Windows_3.2/CodeDweller/networking.hpp Näytä tiedosto



//// Platform specific includes... //// Platform specific includes...


#if defined(WIN32) || defined(WIN64)
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)


//// Windows headers... //// Windows headers...



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SNFMultiSDK_Windows_3.2/CodeDweller/networking.inline.hpp Näytä tiedosto



//// Windows platform //// Windows platform


#if defined(WIN32) || (WIN64)
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)


inline int Networking::getLastError() { // In windows you get the last error inline int Networking::getLastError() { // In windows you get the last error
return WSAGetLastError(); // from WSAGetLastError(); return WSAGetLastError(); // from WSAGetLastError();

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SNFMultiSDK_Windows_3.2/CodeDweller/timing.cpp Näytä tiedosto



// Platform Specific Includes ////////////////////////////////////////////////// // Platform Specific Includes //////////////////////////////////////////////////


#ifdef WIN32
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
#include <windows.h> #include <windows.h>
#endif #endif




// Abstracted doRawSleep() function //////////////////////////////////////////// // Abstracted doRawSleep() function ////////////////////////////////////////////


#ifdef WIN32
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)


// In a WIN32 environment Sleep() is defined and it works in milliseconds so // In a WIN32 environment Sleep() is defined and it works in milliseconds so
// we will use that for doRawSleep(). It's important to note that under normal // we will use that for doRawSleep(). It's important to note that under normal

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