This is to avoid conflict with std::bind introduced in C++11wx
if(!OpenStage2Complete) { // Do this stage only once. | if(!OpenStage2Complete) { // Do this stage only once. | ||||
int result = // Bind our socket to the LocalAddress. | int result = // Bind our socket to the LocalAddress. | ||||
bind( | |||||
::bind( | |||||
Handle, | Handle, | ||||
LocalAddress.getPtr_sockaddr(), | LocalAddress.getPtr_sockaddr(), | ||||
LocalAddress.getAddressSize()); | LocalAddress.getAddressSize()); |